Digital Arts Expo
Digital Arts Expo
The Music Technology: Interaction, Intelligence & Design (MTIID) Specialization enables students to build both strong traditional and contemporary musical skills while mastering a variety of technologies for the creation of sonic and multimedia art.

The MTIID curriculum prepares undergraduates and graduates for careers focusing on electronic composition and performance, sound design and synthesis, web/multimedia design, audio electronics, immersive environment design, recording, software development and interactive audio.

The BFA track aims to build strong musical skills while promoting the mastery of a variety of music-related technologies. At the MFA level, students expand upon their musicianship skills, further exploring the possibilities of 21st Century music technology. Students on both tracks emerge with a full complement of theoretical and practical methods for creative engineering through artistic expression.

Visit the MTIID website for more information.


Faculty


Student Story

Leila Navon
Leila Navon Music Technology BFA 12

Like most music students, my background was in classical music. Before coming to CalArts I thought I wanted to do studio recordings, DJ-ing and scratching with vinyl records. But when I got here, I realized that the art world is much larger than I had imagined. In my second year I attended the Bijou Film Festival on campus, and I just fell in love with film. Even though I didn’t have a compositional background, I wanted to create and collaborate with filmmakers. It wasn’t as much about music as it was about sound.

The Music Tech Program at CalArts is relatively new. It’s a completely wild world that includes everything from studio recording and producing, to building interactive robots that play music with a band—any and all projects in which music and technology meet. The faculty is wonderfully accepting—they are all artists themselves. My mentor completely understood where I was coming from and where I wanted to go. Though I’ve worked on many conventional projects, most of my sound designs, especially the experimental pieces, are very different from what you’d hear in Hollywood movies. They’re auditory experiences—which is what I think music is.


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